Unit Details
- Season 18: Avalon
- Acquisition: Seasonal Challenges
- Type: Cavalry - Special
- Era: Silver Era
Caradoc Strongarm, the first knight of the Round Table during King Uther Pendragon's reign, initially opposed Arthur's coronation, rallying armies against Camelot. However, Arthur's wisdom and persuasion led to their reconciliation.
Caradoc's Cavalry, renowned for their skill in both attack and defense, excel in advancing or retreating as the situation demands. This nimble unit is adept at swiftly altering its charge direction, effectively breaching enemy lines with its opportunistic attacks. However, as light cavalry, they are susceptible to sustaining heavy damage.
Esteemed for their agility and bravery, Caradoc’s Cavalry holds a prestigious 3-Star rating, marking them as one of the few elite units in this class. Their distinct capabilities are instrumental in flanking maneuvers and outflanking unprotected enemy rear lines. The unit specializes in targeted charges, inflicting damage en route.
Core Unit Statistics
Health |
6,303 |
Strength (Units) |
21 |
Leadership |
195 |
Speed |
10.00 |
Range |
0 |
Ammo |
0 |
Labour |
2.35 |
Max Level |
18 |
Piercing AP |
1,212 |
Piercing DMG |
638 |
Piercing DEF |
263 |
Slashing AP |
0 |
Slashing DMG |
0 |
Slashing DEF |
359 |
Blunt AP |
0 |
Blunt DMG |
0 |
Blunt DEF |
312 |
Desert |
Plains |
Hills |
Steppe |
Urban |
Great |
Good |
Bad |
Bad |
Bad |
Unit Traits:
- Season XVIII - Leadership is reduced by 10 during the Avalon: Knights of the Round Table season.
- Intangible Cavalry - The light cavalry which is capable of changing direction multiple times during a charge.
Formations:
- Wedge - The unit forms a wedge-shaped formation to break through enemy lines.
Unit Orders:
- Charge - The unit charges to the designated location, dealing charging damage to enemies along the way.
Base cooldown: 40 seconds
Base duration: 10 seconds
- Second Charge - Can only be used while charging. Increases turn speed and the unit charges again to the designated location, dealing damage to enemies along the way.
Base cooldown: 25 seconds
Base duration: 10 seconds
- Third Charge - Can only be used while charging. Increases turn speed and the unit charges again to the designated location, dealing damage to enemies along the way.
Base cooldown: 25 seconds
Base duration: 10 seconds
Unit Kit Crafting
Related Information: